Post by Jamie on Jun 9, 2007 18:35:56 GMT -5
Powers
Super Strength- The ability to perform feats of strength beyond human measure. The amount of strength varies from person to person, though the max anyone can lift is 40 tons. This also applies to amount of force that can be put in a blow.
Super Speed- The ability to move faster then a normal human can. This ability affects reaction speed, thought processes, and the ability to cover great distances in seconds. The fastest recorded mutant has been able to cover a distance of 600 miles in 4.3 seconds.
Enhanced Senses- Allows a mutant to always be aware of their surroundings, their eyes, ears, and sense of smell and touch can all be enhanced, or it could be just one of the five senses.
Enhanced agility- The ability of a mutant to perform feats of agility and flexibility beyond human capability. The most agile mutant recorded, was able to perform tricks that a five star Olympian athlete couldn’t even attempt without causing some sort of injury. This also allows a mutant to jump twice as high as a normal human.
Flight- The capability of a mutant to defy gravity and soar through the air, some can fly a few feet above the ground, while others are able to soar in the upper atmosphere with ease.
Phasing- A power that allows a mutant to pass through solid matter, such as a brick wall, or a car. Phasing is a difficult ability to master, and the length of phase time varies from mutant to mutant. When some mutants phase through electronics or mechanical objects, they are able to disrupt the functions of that object.
Energy Manipulation- This ability covers two different aspects. One aspect allows a mutant to absorb the energy around them, and that’s aimed at them, and use it to enhance one of their other abilities. The other allows them to direct that energy in the form of beams, swords, or blasts that can damage others, not absorb it, elemental manipulation falls under this category as well.
Invulnerability- This ability is also broken down into two categories. The first category makes a mutant invulnerable to physical damage, from blows from other mutants of enhanced strength, even the impact of a fully loaded semi going 100 mph has been seen to do nothing to some mutants. The second kind of invulnerability is to all forms of telepathy(Telekinesis, telepathy, empathy, etc.) The strongest of minds has been seen to resist the onslaught of an Omega level mutant’s telepathy and hardly flinch, the strength of resistance varies, with both forms of invulnerability.
Transformation- This abilities varies from mutant to mutant, some being able to take on animal forms, while others can transform parts of their bodies into weapons such as swords, guns, rocket launchers etc. Some are even able to transform into the shapes of other people, taking on their mannerisms, voices, everything except for the person’s dna.
Remember, this list is only a very basic list. You can come up with your own powers, but you can only have them up to three. When you first start, you'll have start with one power (Unless special permission is given by me or Baka). And as you post and your character grows, so will your powers.
Super Strength- The ability to perform feats of strength beyond human measure. The amount of strength varies from person to person, though the max anyone can lift is 40 tons. This also applies to amount of force that can be put in a blow.
Super Speed- The ability to move faster then a normal human can. This ability affects reaction speed, thought processes, and the ability to cover great distances in seconds. The fastest recorded mutant has been able to cover a distance of 600 miles in 4.3 seconds.
Enhanced Senses- Allows a mutant to always be aware of their surroundings, their eyes, ears, and sense of smell and touch can all be enhanced, or it could be just one of the five senses.
Enhanced agility- The ability of a mutant to perform feats of agility and flexibility beyond human capability. The most agile mutant recorded, was able to perform tricks that a five star Olympian athlete couldn’t even attempt without causing some sort of injury. This also allows a mutant to jump twice as high as a normal human.
Flight- The capability of a mutant to defy gravity and soar through the air, some can fly a few feet above the ground, while others are able to soar in the upper atmosphere with ease.
Phasing- A power that allows a mutant to pass through solid matter, such as a brick wall, or a car. Phasing is a difficult ability to master, and the length of phase time varies from mutant to mutant. When some mutants phase through electronics or mechanical objects, they are able to disrupt the functions of that object.
Energy Manipulation- This ability covers two different aspects. One aspect allows a mutant to absorb the energy around them, and that’s aimed at them, and use it to enhance one of their other abilities. The other allows them to direct that energy in the form of beams, swords, or blasts that can damage others, not absorb it, elemental manipulation falls under this category as well.
Invulnerability- This ability is also broken down into two categories. The first category makes a mutant invulnerable to physical damage, from blows from other mutants of enhanced strength, even the impact of a fully loaded semi going 100 mph has been seen to do nothing to some mutants. The second kind of invulnerability is to all forms of telepathy(Telekinesis, telepathy, empathy, etc.) The strongest of minds has been seen to resist the onslaught of an Omega level mutant’s telepathy and hardly flinch, the strength of resistance varies, with both forms of invulnerability.
Transformation- This abilities varies from mutant to mutant, some being able to take on animal forms, while others can transform parts of their bodies into weapons such as swords, guns, rocket launchers etc. Some are even able to transform into the shapes of other people, taking on their mannerisms, voices, everything except for the person’s dna.
Remember, this list is only a very basic list. You can come up with your own powers, but you can only have them up to three. When you first start, you'll have start with one power (Unless special permission is given by me or Baka). And as you post and your character grows, so will your powers.